I'm having a hard time getting the cave hexes to print out in their full detail; the top layer is often missing, and I think this is because there is a very tiny amount of stagging that happens when they are printing; I usually have some loose strains on the bottom of the print that could not clear the chasm of the hex when creating the initial layers in between the legs of the hex. I have tried messing with speed, temperature, etc.
Regardless of the root cause, I'd like to try separating the 'tops' of the hexes (i,e. the actual floor where the minis would stand) and the 'bottoms' (the places for the magnets and the OpenLOCKs) will seriously cut down on printing time, as well as ensure superiour detail on the top of the print.
The trouble if I've never had to edit an STL file with that much precision before; every time I try and slice it I don't get a fully flat bottom side to the top portion of the hex. I've tried doing it in both Prusa Slicer and in Cura, but neither of those programs are true 'STL Editors', and they might not just have the ability to split a file at the necessary level of granularity.
One I print the tops and bottoms, I plan to just glue them back together. I had a friend try this on one hex already and it worked great; I just don't want to ask him to do it to dozens of additional hex files lol.
Has anyone attempted this and met with any success? If you could tell me how you pulled it off I would greatly appreciate any advice.
Even if you happen to have the MM of the cut position you used, this would be a huge helo if you could share it with me.
Thanks in advance for any help!
Microsoft 3D Builder is good for basic things like splitting a floor hex. I have done this many times with no issues when making a test print.